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Directors: Mark Andrews & Brenda Chapman
Release Date:
June 10, 2012
Rating:
 ★★★½
Review:

It’s hard to call ‘Brave’ the first Pixar letdown, that questionable honor goes to ‘Cars 2’ from the previous year, but the film certainly is a disappointment, not delivering upon its potential.

The film had a rather troubled production, with writer/director Brenda Chapman being replaced halfway by Mark Andrews, and somehow it shows. ‘Brave’ is arguably the first Pixar film that comes across as a half-baked product, with story ideas not worked out to the max.

The film’s premise is good: ‘Brave’ is the first Pixar film with a female protagonist, a princess even, surprisingly placing the film in a long Disney tradition. But Merida is not your average princess. The Scottish red-haired girl is a feisty character, a talented archer, a lover of action and adventure, and bound to step in her father’s footsteps, who’s a great warrior himself. Unfortunately, her mother stifles her into a more traditional role of womanhood, constantly telling her what a princess ought and not ought to do. Even worse, her mother prepares Merida for marriage, with several suitors coming over to compete for her. Unfortunately, not one of them is suiting marriage material (for example, one talks unintelligible, without any obvious reason), and Merida isn’t interested in this prospect, anyway, so she plans to compete herself, as she’s by far the best archer of the lot, repeating the arrow-splitting act of ‘Robin Hood’ (1973).

So far so good, but then the tale suddenly abandons the archery subplot completely. Instead, it dwindles away into a tale of magic, in which Merida deliberately poisons her mother, changing the poor woman into a bear. Unfortunately, at this point the story of independence is abandoned completely, as Merida now must bond with her bear-mother and to protect her against the men, who gladly would kill the beast. Sure, Merida’s mother now learns what Merida has learned outside the castle, but Merida’s insight in her mother’s ways is less worked out, and there’s a very unconvincing scene in which she steps in her mother’s footsteps, addressing the men, guided by her mother’s gestures. Anyhow, as soon Merida’s mother has turned into a bear, her problems are obviously bigger than Merida’s own, and thus the attention naturally shifts from the curly teenager to the poor woman, which contributes to a lack of focus, which permeates the film anyhow. I believe the very idea of turning Merida’s mother into a bear is a fundamental problematical one, a mistake central to the film’s story problems, especially when compared to the similar ‘Brother Bear’ (2003) and ‘The Emperor’s New Groove’ (2000) in which the main protagonist himself turns into an animal.

At any rate, after the archery scene the story begins to falter, leaving an awful lot of plot holes open. For example, there’s an ancient legend on four clans, but this idea is worked out badly, and hardly connected to the main story. The function of the killing of the giant bear Mor’du is puzzling – wouldn’t it have been better to show that only united the clans could be able to defeat the bear?

‘Brave’ also wastes an opportunity to become a real feminist film. First, in spite of it all, Merida still is a princess, and thus far from an ordinary woman – and her plight is slight when compared to that of her (invisible) less high-born sisterhood. If one compares her burden to that of Robyn in Cartoon Saloon’s ‘Wolfwalkers’ (2020) the difference becomes clear. Robyn is depicted working all day, shut off from the real world, while Merida at least can practice archery and such. Second, the role pressure solely comes from her mother, not society – and it’s even implied her father couldn’t care less whether Merida behaves like a princess or not. I think it would have served the film better if Merida’s plight were compared to that of a brother, but the film makers gave the princess a triplet as siblings, which are too young for comparison, and whose only function in the story is as comic relief. At one point they too turn into bears, but nobody seems to care…

No, it’s not the story, nor a feminist message that defines ‘Brave’, it’s texture. The Pixar studio made tremendous progress in depicting cloth and hair in this film, advancing computer animation once again. Merida’s extremely curly hair stands out as particularly well done, but so do the tartans of the tribes, which for the first time look like real fabric. Strangely, the building and rendering of the nature settings has aged less well – the light often is too sharp, leading to overexposed settings, especially on the sunlit grass and leaves. Moreover, the trees are too obviously generated, and look pretty fake. Luckily, the story is entertaining enough that this is soon forgotten.

Another design choice that I like less is the magnification of human sexual dimorphism: Merida’s father is almost three times the size of her slender mother or herself. Unfortunately, this depiction of men and women only diminishes the possible message of equality. Even worse, all the men are depicted as dim-witted and fight-ready, leaving the queen as seemingly the only sane person in this world.

‘Brave’ may be a disappointment, the film still is very well animated. The voice acting is superb, too, starring several Scottish and English actors, so no fake accent can be heard. The soundtrack is fair, with its quasi-Celtic themes, and the cinematography is excellent, but all this cannot rescue a rambling story, leaving ‘Brave’ a film as excellent as it is unsatisfying. A studio like Pixar certainly could and should have done a better job.

Watch the trailer for ‘Brave’ yourself and tell me what you think:

‘Brave’ is available on Blu-Ray and DVD

Director: John Lasseter
Release Date: November 22, 1995
Rating: ★★★★★ ♕
Review:

‘Toy Story’ is one of the milestones of cinema, a triumph of technique, born out of a vision that originated when computer animation itself was in its infancy, and made by a studio that had taken the lead in advancement of character driven computer animation throughout the 1980s.

Being the first completely computer animated feature film, ‘Toy Story’ heralds a new era, even if the age of computer animation would only start in earnest after the turn of the century. Ironically, it’s the technique itself that has become the most dated. The whole film has a rather plastic look, and it’s no wonder the film makers chose plastic toys as their story subject. Some of the rendering is downright poor; for example the shot of the lawn between the grass (on which Andy’s guests walk towards the house) looks terribly unreal.

On the other hand, some of the rare outdoor shots, like the bird shot of the Dinoco gas station, Sid’s sandbox, or the shot of the street during the final chase scene still look like convincing background scenery. The lighting in general is very convincing. For example, in the opening shot, the light reflects in the polished wooden floor, but not on the cardboard boxes. And some of the textures are excellent. For example, we believe that Bo is made from porcelain, Slinky’s ears really appear to be leathery, and the wooden door of Andy’s room shows visible dents and scratches. I remember in 1995 I found the structure of Sid’s workbench and the crate in which Woody is imprisoned most impressive in that respect. These still hold very well, despite all the advancements in computer animation.

Of course, in terms of design the non-toy protagonists fare worst of all: the humans are all ugly, and slightly uncanny. Both Andy’s and Sid’s little sisters, Molly and Hannah, even look a little frightening. Also very unconvincing is Scud, Sid’s dog. He has an all too plastic body, with only the vaguest suggestion of hair, and his eyes are placed badly into his face, never really gaining any sense of reality.

Nevertheless, because the Pixar studio has taken heed of all rules of character animation that Disney had laid out ages ago, even more poorly designed characters like Andy, Sid or Scud absolutely feel as real characters. And this is part of Toy Story’s real triumph: the film is not only a technical tour-de-force, it’s also a very well told film, featuring great characters and a highly entertaining story, which make one quickly forget any defect in rendering, as one is engrossed in the events on the screen.

It’s important to note that ‘Toy Story’ was a game changer in animated feature film storytelling as well. ‘Toy Story’ is a buddy film, the first of its kind in the animated world, and essentially stars two adults, no children or teens. Of course, the film is still interesting to children, but the story is much more clearly directed at adults, as well. Moreover, ‘Toy Story’ marks a very welcome break with the number one rule of the animated feature film world of the late 1980’s and early 1990’s: that an animated feature film should be a musical. In contrast, ‘Toy Story’ features only two songs, which are sung by an off screen Randy Newman, and not by any of the characters. Moreover, these two songs are mood pieces, not stopping the action to break out into song. Both the more adult approach and the discarding of the obligate musical formula were as refreshing in 1995 as the computer animation itself. When the computer animation revolution really took off around 2000, other studios took heed. The best examples are arguably Dreamworks’s first two computer-animated features, ‘Antz’ (1998) and ‘Shrek’ (2001).

The idea of ‘Toy Story’ is actually an expansion of Pixar’s earlier short ‘Tin Toy’ (1988): toys are alive, and their sole purpose in life is to serve the little kids that own them and play with them. Throughout the film we watch the events from the toys’ perspective: we share their fears, their needs, and their wishes. The film starts with Andy’s birthday: an important day for the toys, because it heralds the possible arrival of newcomers. Another story idea that sets things in motion is the upcoming move of Andy’s family. And finally, there’s a neighbor kid called Sid who tortures toys. These three ideas mark the unfolding of the events.

To make the toy world more believable, the studio included some recognizable trademark toys, like a Troll Doll, Etch A Sketch, and of course, Mr. Potato Head. The film also starts a long tradition of self-reference, starting with the ball from ‘Luxo, Jr.’ (1986) returning in Andy’s house. Later in the movie a television ad shows ‘Al’s toy barn’, which would make an important location for ‘Toy Story 2’.

But it’s of course, the leading characters Woody and Buzz Lightyear who steal the show. Voiced by Tom Hanks and Tim Allen, respectively, the dialogues between the two forced pals is delightful throughout the picture. Both characters have their own interesting story arcs: Woody has to deal with an intruder who replaces him as Andy’s favorite toy, making him jealous of the intruder, and Buzz Lightyear has to face the fact he is not the space ranger he imagines to be, but ‘just’ an action figure. Buzz Lightyear not only provides the film’s timeless quote ‘to infinity and beyond’, his delusional acting is a great source of comedy in the first half of the film. The best line may be Buzz’s reaction to Sid’s surgery scene: “I don’t believe this man has ever been to medical school”. Woody, meanwhile, verges on the brink of being a jerk, and it takes quite some time before he redeems himself. All this leads to an excellent finale, a speedy chase, with all the excitement of an action film (the only unconvincing part of this finale is when Buzz Lightyear is suddenly able to free himself from the rocket tied to him).

The most impressive shot is that of Buzz Lightyear listening to Woody’s monologue, on Sid’s workbench. The inner thinking suggested by the animation is of the highest level possible, and should be an example to all students of character animation. Tim Allen ranked it as his finest acting for the film before realizing that his character wasn’t speaking, so he had no involvement in this scene, at all.

Despite having much less screen time, other characters come off as rounded as well: insecure Rex, loving Bo, loyal dog Slinky, more cynical Ham, and assertive Mr. Potato Head. Their characters are quickly established during the opening scenes, so they can be played out during the rest of the film. Sid is an interesting villain: despite being cruel, he’s also a kid with a remarkably fantasy, and like Andy, places his toys in stories of his own creation. Even Sid’s toys gain some character, despite being unable to speak (why this is so is never revealed).

The excellent story, the great characters, and superb animation are also helped by Pixar’s pleasant color design, a quality the studio has retained throughout their existence. The colors are rooted in realism, but clearly reflect the mood of the story, with the bright browns, yellows and blues of Andy’s room contrasting highly with the sickly greens, purples and blacks of Sid’s room.

In all, ‘Toy Story’ is not only a technical milestone, with its lean storytelling and great characters, it’s an excellent film by any standard, and it’s the story and the characters that secure the film’s place in cinema canon. Even if all subsequent progress in computer animation will eventually make the film look primitive and dated, the story and its characters will remain a delight to watch. The film heralded the Pixar studio as a major force in the animation world, comparable to that of Disney in the 1930s. Indeed, during the coming years, the studio was to be on the very front of animation film development, creating feature films of a surprising quality and diversity, a position that only started to waver at the dawn of the 2010s.

Watch the trailer for ‘Toy Story’ yourself and tell me what you think:

‘Toy Story’ is available on Blu-Ray and DVD

Director: Taji Yabushita
Release Date: September 3, 1958
Rating: ★★★★½
Review:

The White Serpent © Toei Animation‘The White Serpent’ (also known as ‘Madame White Snake’ or as ‘Panda and the Magic Serpent’) is a feature of firsts: it was the first feature made by the Tōei Studio, Japan’s first post-war feature, the first one in color, and the first to be released in the United States.

The film somewhat forms the herald of a new era within Japanese animation, and is sometimes regarded as the starting point of the Japanese animation industry. The Tōei studio at least had the intention to become the Oriental Disney. Indeed, the foundation of the Tōei Dōga studio two years earlier was partly inspired by the Japanese release of Disney’s ‘Snow White and the Seven Dwarfs’ (1937), which made an enormous impression on Japanese animators. Another catalyst was the coming of television, for which the studio could make numerous commercials.

For its feature film studio boss Hiroshi Okawa firmly preferred universal tales. As Disney already had mined the European legacy, the Tōei studio turned his attention to Asia. Thus, the film tells an ancient Chinese legendary love story, more or less immediately familiar to Japanese, Chinese, Taiwanese, and other East Asian audiences, greatly enhancing the film’s export possibilities.

The film starts with a prologue to a song, in which we watch a boy befriend a snake. Unfortunately the adults don’t approve, and he has to set the snake free. This part uses shadow-like cutout figures with little to no animation, and has a certain elegant cartoon modern feel to it. This is replaced by classic full animation as soon as the real story starts. For the abandoned snake turns out to be an immortal spirit, who now takes the shape of a beautiful girl, Pai Nang, and who revisits her former owner, the now adult Hin Hsien.

Unfortunately, their love is disrupted by a bonze called Hokai, who fights evil spirits and who takes Pai Nang for one. Typically for a Japanese film, Hokai is no real villain, but a man who tries to save Hin Hsien on incorrect assumptions. Also starring are a fish spirit who turns into a little girl called Hsiang Ching, and two animal sidekicks called Panda and Mimi (a fox), who seem to have walked straight from a Disney movie, although they are clearly nipponified on the way. When Hin Hsien is banished, the two go looking for him, and on the way they beat and befriend an animal gang of robbers and thieves.

The fight between Panda and the gang leader, a large pig, is one of the highlights of the movie. Another is the celestial combat between Pai Nang and Hokai, an extraordinary scene by all means, as is Pai Nang’s journey through heaven in search for the dragon ruler of all spirits.

Overall the film has a poetic and magical atmosphere, greatly enhanced by Chui Kinoshita’s evocative music, and the narrative moves at a leisurely speed, sometimes aided by a voice over. The animation varies from fair to excellent. Especially the animals are very well done. There’s no attempt at lip synch, however, and at times the voices seem detached from their animated bodies. On the other hand, this feat would have made overdubbing rather easy, and as the film was designed to be distributed all over Asia, this must have been a conscious choice.

Overall, the animation style has more in common with contemporary European products than with Disney animation. There’s a poetic elegance and naivety to it that certainly adds to the movie’s charm. Indeed, the film was a success in Japan, and attracted all kinds of animators to the Tōei studio, including a young Hayao Miyazaki, who joined Tōei in 1963.

In all, ‘The White Serpent’ is by all means a successful start of a new era, and a film that still entertains today.

Watch the 1958 trailer for ‘The White Serpent’ yourself and tell me what you think:

‘The White Serpent’ is available as a French DVD-release called ‘le serpent blanc’

Director: Oskar Fischinger
Release Date:
 December 1933
Rating: ★★★★★
Review:

Kreise © Oskar Fischinger‘Kreise’ is most probably the first full color film made in Europe.

Made with ‘Gaspar Color’ it certainly makes clever use of color’s new possibilities. ‘Gaspar Color’ required too much exposure time for live action, but for Fischinger’s animations it was perfect.

Color certainly added a great deal to Fischinger’s films. ‘Kreise’, for example, literally explodes with color. As its title implies, the film is composed of circles, only, which move and grow in various ways on an instrumental excerpt from Richard Wagner’s Tannhäuser.

The film ends with a slogan: “Alle Kreise erfasst Tolirag” (Tolirag reaches all circles [of society]), revealing that this totally abstract film is actually a commercial for an advertising agency. This was Fischinger’s trick to get the film past the Nazi censors, who in 1933 had come to power, and who were strongly opposed to abstract art.

Later the film also advertised other companies, like the Dutch Van Houten chocolate company. The film clearly shows that Walt Disney was not the only one who knew how to deal with color, but one wonders whether Tolirag (or Van Houten for that matter) did get a lot of new customers out of it.

Watch an excerpt from ‘Kreise’ yourself and tell me what you think:

‘Kreise’ is available on the DVD ‘Oskar Fischinger: Ten Films’

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